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Factory VR
The finished scene running in Stingray. The entire thing was data driven and was pretty cool to see in motion.

The finished scene running in Stingray. The entire thing was data driven and was pretty cool to see in motion.

Factory VR

This was a contract job I did through Grit Games in behalf of Autodesk. I was one of 2 artists.

The idea was to take CAD models they had on hand (and some we purchased elsewhere), and get low poly / UV / Textured and in the Stingray game engine.

They've shown this VR environment at various trade shows and people seem to like it a lot!

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