My Commodore was king of my world growing up and my desk was its throne room. This scene is a glimpse into my past, to the foundations of what makes me what I am today.
This was all done in MODO, Substance Painter and Unreal Engine 4. Photoshop was used to add the product logos to the screenshots but that's all. Every other pixel is direct from Unreal Engine 4, in the raw.
Substance Painter is now my tool of choice for texturing meshes in this new PBR world. I hope to never paint another texture flat as long as I live!